campaigns_issues=new makeCM("campaigns_issues") //Making the menu object. Argument: menuname

//Menu properties 
campaigns_issues=new makeCM("campaigns_issues")
//campaigns_issues.pxBetween=-1
campaigns_issues.pxBetween=30
campaigns_issues.fromLeft=0 
campaigns_issues.fromTop=253
campaigns_issues.rows=1
campaigns_issues.menuPlacement="left"
campaigns_issues.offlineRoot="" 
campaigns_issues.onlineRoot="" 
campaigns_issues.resizeCheck=1 
campaigns_issues.wait=300 
campaigns_issues.fillImg="/images/cm_fill.gif"
campaigns_issues.zIndex=70

//Background bar properties
campaigns_issues.useBar=0 //Set to 1 to turn on background bar
campaigns_issues.barWidth="0"
campaigns_issues.barHeight="menu" 
campaigns_issues.barClass="ZZ-NO-TOUCH-clBar"
campaigns_issues.barX=0 
campaigns_issues.barY=0
campaigns_issues.barBorderX=0
campaigns_issues.barBorderY=0
campaigns_issues.barBorderClass="ZZ-NO-TOUCH-clBorder0"

campaigns_issues.level[0]=new cm_makeLevel() //Add this for each new level
campaigns_issues.level[0].width=135 //width of each menu item
campaigns_issues.level[0].height=18
campaigns_issues.level[0].borderX=0 //Width + height of the borders in pixels, can be 0
campaigns_issues.level[0].borderY=0
campaigns_issues.level[0].offsetX=144 //Offset of the next level menu items
campaigns_issues.level[0].offsetY=-23
campaigns_issues.level[0].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
campaigns_issues.level[0].arrow=0 // Is there an arrow shown for subs, 1 if yes, 0 if no
campaigns_issues.level[0].align="bottom"
campaigns_issues.level[0].regClass="ZZ-NO-TOUCH-cl0" //Name of the class files to use for this menu
campaigns_issues.level[0].overClass="ZZ-NO-TOUCH-cl0over"
campaigns_issues.level[0].borderClass="ZZ-NO-TOUCH-clBorder0"

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
campaigns_issues.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
campaigns_issues.level[1].width=125
campaigns_issues.level[1].height=20
campaigns_issues.level[1].offsetX=125
campaigns_issues.level[1].offsetY=-20-2
campaigns_issues.level[1].borderX=1 //Width + height of the borders in pixels, can be 0
campaigns_issues.level[1].borderY=1
campaigns_issues.level[1].arrow=0 // Is there an arrow shown for subs, 1 if yes, 0 if no
campaigns_issues.level[1].align="bottom"
campaigns_issues.level[1].arrowWidth=8
campaigns_issues.level[1].arrowHeight=8
campaigns_issues.level[1].arrow="/menu/arrow.gif"
campaigns_issues.level[1].regClass="ZZ-NO-TOUCH-cl1"
campaigns_issues.level[1].overClass="ZZ-NO-TOUCH-cl1over"
campaigns_issues.level[1].borderClass="ZZ-NO-TOUCH-clBorder1"

//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
campaigns_issues.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
campaigns_issues.level[2].width=160
campaigns_issues.level[2].height=20
campaigns_issues.level[2].offsetX=100
campaigns_issues.level[2].offsetY=-20-2
campaigns_issues.level[2].borderX=1 //Width + height of the borders in pixels, can be 0
campaigns_issues.level[2].borderY=1
campaigns_issues.level[2].arrow=0 // Is there an arrow shown for subs, 1 if yes, 0 if no
campaigns_issues.level[2].align="bottom"
campaigns_issues.level[2].arrowWidth=8
campaigns_issues.level[2].arrowHeight=8
campaigns_issues.level[2].arrow="/menu/arrow.gif"
campaigns_issues.level[2].regClass="ZZ-NO-TOUCH-cl2"
campaigns_issues.level[2].overClass="ZZ-NO-TOUCH-cl2over"
campaigns_issues.level[2].borderClass="ZZ-NO-TOUCH-clBorder2"
